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Shapeshifters

Type: Shapeshifter

  1.   Invulnerable/Silver
  2.   +1 innate bonus to Perception
  3.   Immunity to disease and poison


Racial Background: Werewolf

  1.   CR + 2
  2.   A werewolf also gains the Shapeshifter background.
  3.   Curse of the Werewolf: Every night on a full moon, starting at sundown and ending at sunrise, the werewolf is forced to turn into a wolf. For game purposes, the full moon lasts for three nights every 28 days. After involuntarily changing in this manner, the character is under GM control until the next morning, and remembers nothing,
  4.   Lycanthropy Transmission: A character who wounded by a bite or scratch attack by a werewolf in wolf-form is exposed to Lycanthropy.  Only humanoids are affected by Lycanthropy.
  5.   Force Transformation: A werewolf can try to deliberately change into wolf form. This takes a standard action and provokes an attack of opportunity. Doing so immediately and permanently drops the character's Principle score by 6 points, to a minimum of -6; and his or her Altruism score by 3 points to a minimum of -6. After this, the character is in full control during full moon transformations, although he or she cannot change into human form until sunrise.
  6.   Shapeshifiting: When a werewolf is in wolf form, it gets a +2 racial boost to strength, endurance, and dexterity. It also gets a +4 racial bonus to Perception (which overrides its +1 racial bonus from being a shapeshifter), two claw attacks (1d6 slashing damage, standard reach) and a bite attack (1d4 piercing damage, close reach). Its speed increases by +2m. However, in wolf form it is incapable of using artificial weapons or armour.
  7.   Does not count towards the creature's normal maximum number of racial backgrounds.

Name

Primary Transmission

Secondary Transmission

Fort

DC

Diagnosis

DC

Check Rate

Symptoms

Lycanthropy

Injury (werewolf scratch or bite)

None

8

12

1/day

A single failure turns the creature into a werewolf. Unlike with normal diseases, the character keeps making fortitude checks every day until the next full moon. If the character succeeded all checks until then, he is immune to Lycanthropy forever.


Race: Doppelganger

  1.   CR + 1
  2.   Speed: 2m
  3.   Scale: 0
  4.   A doppelganger also gains the Shapeshifter background.
  5.   Shapeshifting: As a standard action, a doppelganger can transform into any scale 0 humanoid creature it has seen before. When it does, it uses the target creature's physical ability scores, and gains any racial traits from the creature's race and racial background; but not it's character background. Doppelgangers gain a +8 bonus to disguise when using this ability.
  6.   Traditional Doppelganger: Doppelgangers with no other racial background gain +1 to charisma.



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