Contents Previous Next

Undead

Type: Undead

  1.   Vulnerable: Holy/Pain
  2.   Gains tag [Soulless, Undead, nonliving]
  3.   Do not naturally heal
  4.   Cold Resist +3
  5.   Night Vision : Undead can see in the dark just as well as they can in the light.
  6.   Soulless: Undead have an effective spirit score of *. They are immune to morale effects and cannot be put in a Soul Coma.
  7.   Nonliving: Undead have an effective endurance score of *. They are immune to disease, suffocation, fatigue, and poison.
  8.   When undead take more damage than their toughness, they don€t fall unconscious and start dying. They just die.
  9.   Unless otherwise specified, Undead are immune to called shots to critical areas (they generally either don't have or need organs)
  10.   Unless otherwise specified, beheading an Undead creature does not kill it, the head continues to 'live.' Beheaded undead can't move, but can attempt to bite anyone who comes within reach (close reach for a creature 3 scales smaller than the original) which mostly consists of anyone foolish enough to pick up the head.



Contents Previous Next