Contents Previous Next


Gretchin

Race: Gretchin

  1.   Scale -1: Scale -1 characters have a scale multiplier of x0.5, have 3 toughness to size, and get a +1/0 size bonus to attack, as well as a +1 to their Target score. For more information about Scale, look at chapter 3: Combat.
  2.   Ability Modifiers : +1 Intelligence, +1 Dexterity, +1 Endurance, -1 Spirit
  3.   Speed: 1.5m/s
  4.   Cowardly: If Gretchin have two or more morale penalties, they increase their move speed by +0.5m/s.
  5.   Edgy: Gretchin get a +2 Innate Bonus to Initiative. This stacks with bonuses from techniques like Nerves.
  6.   Go To Ground: Gretchin gain the Reflex: Evasion technique for free, and can make 1 extra dodge defence per round at their normal bonus.
  7.   Mechanically Minded: Gretchin who put one or more ranks in Engineering get one free technique.
  8.   Traditional Gretchin: Gretchin with no Racial Background get a +1 Innate  Bonus to Engineering.

Gretchin Militia 10L

Lv 1 Gretchin

STR 3

Scale: 0

Target: 5

Race: Gretchin

DEX 3+1 (4)

Speed:6

Face: 1x1

R. Background: Traditional

END 3+1 (4)

Toughness:  8/3

Will: 9/3

C. Background: Military

INT 3+1 (4)

CR: 0

Init.: 1d8 + 5

SPR 3-1 (2)

LV: 1

Attacks:

Short Sword:  +1/4  1d6 + 0 Close

Dagger:  +1/4 1d4 + 0 Close or 1.5m Thrown

Pike  +1/4 1d6 +0 Reach

Defenses:

2 Dodges +0  1 Parry +0  1 Block +0

Strength Skills:

  1.   +0 Weapon Skill: Mighty Strike
  2.   +1 Athletics: Spring
  3.   +0 Wrestle: Grab

Dexterity Skills:

  1.   +0 Reflex: Evasion, Nerves
  2.   +1 Stealth: Rapid Sneak
  3.   +0 Ranged Skill: Rapid Reload

Endurance Skills:

  1.     +0 Block: Buckler Training
  2.   +1 Fortitude: Light Sleeper
  3.   +1 Armour: Light, Medium Armour proficiency, Compensate (Reflex)

Intelligence Skills:

  1.   +1 Combat Expertise: Learn Combo
  2.   +1 Weapon Proficiency: Simple Weapons, Spears R
  3.   +1 Perception: Eagle Eyes [Focus]

Spirit Skills:

  1.   +1 Discipline: Volley Attack
  2.   +1 Intimidate: Scare
  3.   +0 Resolve: +1 Will

Combos:

Charge!: Charge + Spring + Attack + Grab

One at a time: Attack + Mighty Strike

Gear:

  1.   Dagger
  2.   Pike
  3.   Buckler
  4.   Studded Leather Armour
  5.   Lv 1 Coins


Contents Previous Next