Lv 1 Demon Servant
[Spirit, Supernatural, Summonable]
STR 3 |
Scale: -1 |
Target: 5 |
Race: Demon | |
DEX 3 |
Speed: 1m, Fly 3m |
Face: .25 x .25 |
R. Background: Traditional | |
END 3 |
Toughness: 10/4 |
Will: 10/4 |
C. Background: None | |
INT 3 |
CR: 2 | |||
SPR 3+1 (4) |
LV: 1 |
Attacks:
2 Claws: +1/4 1d6+1 Slashing
Detonate: +1/5 1d6+4 Various 5m Ranged
Defences:
1 Dodge +1 1 Parry +1
Strength Skills:
Dexterity Skills:
Endurance Skills:
|
Intelligence Skills:
Spirit Skills:
|
Combos:
Retreat: Attack + Spring
Soulburst: Anima Wave + Attack
Spells:
Detonate, Imp : 5m range increment, 1d6+4 damage. Imps all have different damage types.
Shield: Shield seed
Familiar Form:
Small (-1), Armoured x2 (2), Wings (+1), Claws (1),Fast (1)
Tactics :
Solo: Sprint away
Large Group : Round one: Link. Each Imp added to the circle boosts the range by one step and the damage by one die (up to d12 at 4 imps, then increase by +1, +2, etc.) on their detonate spell. The imps form one circle per hostile enemy, and each concentrates their fire on that one foe. If the enemy has spellcasters present, they form one additional circle per caster and focus on countering that caster. The imps are divided evenly among the circles, and try to keep their distance from enemies as much as possible.
Mixed Demons
: Imps will link with more powerful demons. The more powerful demons
decide what to do with the imps' magic power.