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Kobolds

Race: Kobold

  1.   Scale -1: Scale -1 characters have a scale multiplier of x0.5, have 3 toughness to size, and get a +1 size bonus to attack and defence rolls, as well as their target rating. For more information about Scale, look at chapter 3: Combat.
  2.   Ability Modifiers +1 Dexterity, -1 Spirit
  3.   Pitiful: Kobolds get a +1 bonus to both Frailty and Feebleness.
  4.   Speed: 1.5m/s
  5.   Lowlight Vision: Kobolds treat hazy lighting as normal lighting.
  6.   Traditional Kobolds: Traditional kobolds gain a +1 bonus to Stealth

Kobold Militia

Lv 1 Kobold

STR 3

Scale: 0

Target: 5

Race: Kobold

DEX 3+1 (4)

Speed:6

Face: 1x1

R. Background: Traditional

END 3

Toughness:  8/3

Will: 9/3

C. Background: Military

INT 3

CR: 0

SPR 3-1 (2)

LV: 1

Attacks:

Short Sword:  +1/4  1d6 + 0 Close

Dagger:  +1/4 1d4 + 0 Close or 1.5m Thrown

Light Crossbow +1/4 1d6 +1 5m

Defenses:

1 Dodge +0  1 Parry +0  1 Block +0

Strength Skills:

  1.   +0 Weapon Skill: Mighty Strike
  2.   +1 Athletics: Spring
  3.   +0 Wrestle: Grab

Dexterity Skills:

  1.   +0 Reflex: Evasion
  2.   +2 Stealth: Rapid Sneak
  3.   +0 Ranged Skill: Rapid Reload

Endurance Skills:

  1.     +0 Block: Buckler Training
  2.   +1 Fortitude: Light Sleeper
  3.   +1 Armour: Light, Medium Armour proficiency, Compensate (Reflex)

Intelligence Skills:

  1.   +1 Combat Expertise: Learn Combo
  2.   +1 Weapon Proficiency: Simple Weapons, Spears R
  3.   +1 Perception: Eagle Eyes [Focus]

Spirit Skills:

  1.   +1 Discipline: Volley Attack
  2.   +1 Intimidate: Scare
  3.   +0 Resolve: +1 Will

Combos:

Charge!: Charge + Spring + Attack + Grab

One at a time: Attack + Mighty Strike

Gear:

  1.   Dagger
  2.   Pike
  3.   Buckler
  4.   Studded Leather Armour
  5.   Lv 1 Coins

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