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Modern Soldier 11B

Lv 3 Human

STR 3

Scale: 0

Target: 4

Race: Human

DEX 3

Speed: 2m

Size: 1mx1m

R. Background: Traditional

END 3

Toughness: 18/12

Will: 11/5

C. Background: Military/Athlete

INT 3

CR: 3

Mobility: -1

SPR 3

LV: 3

Init.: 1d6+3

Attacks:

Assault Rifle:  +1/5  1d6 + 10 Ranged 20m Semi or Auto

Sidearm +1/5 1d6 + 8 Ranged 10 m Semi

Bayonet (Knife): +0/4 1d4 + 3 Close or 3 m Thrown (Not Proficient)

Bayonet (Rifle):+0/4 1d8 + 3 Standard (Not Proficient)

Unarmed: +1/5 1d4 + 2 Close

Defences:

3 Dodge +1 (0) 3 Parry +1(0)

Strength Skills:

  1.   +1 Weapon Skill: Extra Attack , Punch
  2.   +3 (2) Athletics: Spring , Sprint, Fast
  3.   +1 (0) Wrestle: Pin, Nimble Wrestler

Dexterity Skills:

  1.   +1 Reflex: Evasion, Lightning Reflexes
  2.   +1 Ranged Skill: Steady Aim, Improbable Aim
  3.   +1 Drive/Ride: Light and Heavy Tracked Vehicle Operation

Endurance Skills:

  1.     +1 Unarmoured: Unarmoured Combat, Unarmoured Training
  2.   +3 (4) C Fortitude: Die Hard, Die Harder, Light Sleeper [Focus]
  3.   +3 Armour: Light, Medium, and Heavy Armour Proficiency, Skirmisher, Heavy Armour Training

Intelligence Skills:

  1.   +3 Combat Expertise: Learn Combo (x3)
  2.   +3 Weapon Proficiency: Martial Arts C , Firearms (Longarms C , Grenade Launchers R , Pistols), Automatic Weapons Proficiency, Superheavy Weapon Proficiency
  3.   +2 Perception: Eagle Eyes, Blind Fight
  4.   +1 Treat Injury: Resuscitate

Spirit Skills:

  1.   +3 Discipline: Volley Attack C , Concentrated Fire, Area attack, Resolve
  2.   +3 Intimidate: Scare
  3.   +1 Heroics: Heroic Surge, Carry On [3 AP]

Combos:

Manoeuvre: Spring + Attack x2

One at a Time: 2x Attack + Far Shot

Snipe: Attack + Precision Strike + Improbable Aim + Far Shot

Brawl: 2x Punch + Attack

Gear:

  1.   Bayonet
  2.   Combat Vest (+9 Defence, 16 kg [Heavy])
  3.   Camouflage
  4.   Assault Rifle, 3 reloads (120 bullets total)
  5.   Illuminator
  6.   Sidearm, 3 reloads (40 bullets total)
  7.   Fragmentation Grenade x2
  8.   Gas Mask
  9.   Nightvision Goggles
  10.   Flashlight
  11.   Radio
  12.   Generally at least one soldier per unit will have an underslung grenade launcher with 5  40mm grenades.


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