Contents
Previous
Next
Lv 1 Undead
[Humanoid, nonliving, nonintelligent, undead]
STR 3
|
Scale: 0
|
Target: 4 (7 Head)
|
Race: Human
|
|
DEX 1
|
Speed:2m
|
Face: 1x1
|
R. Background: Zombie
|
|
END 0*
|
Toughness: 9/3 [6/0 Head]
|
Will: 6/0 [immune]
|
C. Background: None
|
|
INT 0*
|
CR: 1
|
|
|
|
SPR 0*
|
LV: 1
|
|
|
|
ATTACKS:
Bite: +0/4 1d4+4 + Virus Close
Unarmed: +0/4 1d4+3 Close
Strength Skills:
-
+0 Weapon Skill:
Extra Attack
-
+1 Athletics:
Spring
-
+0 Wrestle:
Grab
Dexterity Skills:
-
+0 Reflex: Evasion
Endurance Skills:
-
None
|
Intelligence Skills:
-
None
Spirit Skills:
-
None
Natural Skills:
-
Invulnerable/head
-
Natural Attack: Bite
-
|
Abilities:
-
Invulnerable/Weak Spot (the head)
-
Disease: Zombie Virus
-
Shambler: Walking Dead cannot Sprint
-
Nonliving: Walking dead do not tire, do not need to breathe, eat or
drink, and are immune to nonlethal damage.
-
Terrifying: Any humanoid creature who sees a Walking Dead takes 1d6 Fear
damage per round. Success renders one immune to this effect for 24
hours.
-
Soulless: Walking Dead are immune to morale effects, mind-affecting
abilities, language dependant abilities, etc
Combos:
Attack: Attack
Gear:
-
Whatever was on the poor sucker
-
Undead soldiers might have helmets, making them significantly tougher
Contents
Previous
Next