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Walking Dead

Lv 1 Undead

[Humanoid, nonliving, nonintelligent, undead]

STR 3

Scale: 0

Target: 4 (7 Head)

Race: Human

DEX 1

Speed:2m

Face: 1x1

R. Background: Zombie

END 0*

Toughness:  9/3 [6/0 Head]

Will: 6/0 [immune]

C. Background: None

INT 0*

CR: 1

SPR 0*

LV: 1

ATTACKS:

Bite:    +0/4  1d4+4 + Virus  Close

Unarmed:  +0/4 1d4+3    Close

Strength Skills:

  1.   +0 Weapon Skill: Extra Attack
  2.   +1 Athletics: Spring
  3.   +0 Wrestle: Grab

Dexterity Skills:

  1.   +0 Reflex: Evasion

Endurance Skills:

  1.     None

Intelligence Skills:

  1.   None

Spirit Skills:

  1.   None

Natural Skills:

  1.   Invulnerable/head
  2.   Natural Attack: Bite
  3.  

Abilities:

  1.   Invulnerable/Weak Spot (the head)
  2.   Disease: Zombie Virus
  3.   Shambler: Walking Dead cannot Sprint
  4.   Nonliving: Walking dead do not tire, do not need to breathe, eat or drink, and are immune to nonlethal damage.
  5.   Terrifying: Any humanoid creature who sees a Walking Dead takes 1d6 Fear damage per round. Success renders one immune to this effect for 24 hours.
  6.   Soulless: Walking Dead are immune to morale effects, mind-affecting abilities, language dependant abilities, etc

Combos:

Attack: Attack

Gear:

  1.   Whatever was on the poor sucker
  2.   Undead soldiers might have helmets, making them significantly tougher

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