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Attacking a Worn  or Held Item

This functions much like a called shot. An attack against an enemy can instead be directed to something he is wearing or carrying. A melee weapon deducts its wounds from damage, and a ranged weapon deducts its wounds from damage and attacks. Wounded firearms jam when a …1‚ is rolled on an attack die. Destroyed weapons can‚t be used for their intended purpose, but might make good improvised weapons. Here‚s a chart of some common items and their toughness scores. The chart is for weapons made for scale 0 creatures. At increased scale, add +3 to toughness and -1 to target for every increase.

Object

Target

Toughness

Small metal weapon (knife, sickle, etc)

6

10/4

Metal Weapon (arming sword, short sword)

5

13/7

Large metal weapon

4

16/10

Wooden hafted weapon (spear, axe)

5

Armour

As wearer

(Wearer‚s scale x3) + Defence bonus + 3


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