Bladed weapons are among the most versatile of melee weaponry, and fill a huge range from concealable daggers to the massive greatswords. Weapons with the Thrown family require Thrown weapon proficiency to be thrown without penalty, but can be used in melee (with the exception of the throwing dagger) normally with the Blades proficiency. Those marked with the Blades (Specialized) family require both the Blades family proficiency, and specialized training with that particular weapon.
Name |
Cost |
Damage |
Reach |
Range Inc. |
Mass |
Damage Type |
Specials |
Family |
Dagger |
2 mk |
1d4 |
Close |
Strength |
0.5kg |
Piercing or Slashing |
|
Thrown, Blades |
Dagger, Hooked |
6 mk |
1d4 AP-2 |
Close |
„ |
0.5kg |
Piercing or Slashing |
|
Blades (Specialized) |
Dagger, Throwing |
2 mk |
1d4 |
Close |
2x Strength |
0.3kg |
Piercing |
|
Thrown, Blades |
Poignard |
10 mk |
1d6 AP2 |
Close |
„ |
0.7kg |
Piercing |
|
Blades |
Sickle |
6 mk |
1d6 AP-1 |
Close |
„ |
1kg |
Slashing |
Trip |
Blades |
Kukri |
8 mk |
1d6 AP1 |
Close |
„ |
1kg |
Slashing |
|
Blades |
Shortsword |
10 mk |
1d6 |
Close or Standard |
„ |
1kg |
Piercing |
|
Blades |
Rapier |
20 mk |
1d6 |
Standard |
„ |
1.5kg |
Piercing |
Finesse |
Blades |
Arming Sword |
15 mk |
1d8 |
Standard |
„ |
2kg |
Slashing or Piercing |
|
Blades |
Scimitar |
15 mk |
1d8 AP-1 |
Standard |
„ |
2kg |
Slashing |
Finesse |
Blades |
Sabre |
20 mk |
1d8 |
Standard |
„ |
2.5kg |
Slashing |
Mounted |
Blades |
Longsword |
40 mk |
1d10 |
Standard |
„ |
3kg |
Slashing or Piercing |
|
Blades (Specialized) |
Falchion |
10 mk |
1d10 |
Standard |
„ |
4kg |
Slashing |
|
Blades |
Sword, double |
100 mk |
1d8/1d8 |
Standard |
„ |
5kg |
Slashing |
Double |
Blades (Specialized) |
Claymore |
30 mk |
1d12 |
Standard |
„ |
6kg |
Slashing |
|
Blades |
Greatsword |
80 mk |
1d12+1 |
Standard |
„ |
12kg |
Slashing |
|
Blades (Specialized) |
Arming Sword: This is the weapon that comes to most people's minds when they think "sword." It is a straight blade, sharp on both edges, suitable for stabbing and cutting.
Dagger: This is probably the most common weapon in existence. It is favoured for its light weight, concealability, and low cost. Daggers are carried as sidearms by soldiers, by cutpurses, and by civilians.
Dagger, Hooked: This is a dagger with one or more ugly hooks and barbs, sometimes with a serrated edge. Hooked daggers devastate the internal organs of their targets, and deal more damage coming out than going in. However, they are ineffective against even lightly armoured targets.
Dagger, Throwing: This is a light dagger designed only for throwing. When used in melee, it imposes a -1 penalty without both blades and improvised weapons proficiency.
Falchion: This short, heavy blade is relatively cheap and has a tendency to cause grizzly wounds.
Kukri: This is a heavy, curved knife. Unlike most curved weapons, the blade runs along the inside edge. A Kukri can be used to make trip attacks.
Longsword: These expensive swords are often extremely well made. They are generally about a metre and a half long, and require special training to use properly. The stats presented for a long sword can also be used to represent a Japanese katana.
Poignard: This long, thin stabbing dagger is used to puncture heavy armour. It makes a good secondary weapon against heavily armoured foes.
Rapier: This elegant, thin sword allows you to make complicated fencing manoeuvres.
Sabre: This long, heavy, slightlycurved sword is sharp along one edge. It is generally used by cavalry.
Scimitar: This lightweight blade can be used with Weapon Finesse, even if it is a standard weapon. Its curved blade makes it effectively sharper than a straight weapon.
Shortsword: This light weapon makes an excellent sidearm. It is long enough to attack enemies at standard reach, and short enough not to be awkward at close reach.
Sickle: This is a heavy, curved weapon that resembles a farmer‚s sickle, but is reinforced for war. The blade runs along the inner edge. A farmer‚s sickle functions the same as the more warlike version, but counts as an improvised weapon (-1 to attack without Improvised Weapon Proficiency). A farmer‚s sickle costs half as much, and can be upgraded to a military one with a Simple (DC 6) Engineering (Blacksmithing) check.