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Dexterity:

Your character's dexterity is a the control he has over his movement. It's his nimbleness and reflexes. A character with a high dexterity may be sneaky, good at dodging, be built like a dancer, etc.. Dexterity is also used in determining who acts first in combat. Players who anticipate a lot of ranged combat and stealth should take a high dexterity score. Wearing heavy armour or carrying heavy loads can impose penalties to dexterity skills.

Dexterity Score

Description

Example

0

Paralyzed*

A jam sandwich

1

Sluggish

A very unhealthy human

2

Slow

A notably slow human

3

Average

The vast majority of humanity

4

Quick

A professional gymnast

5

Lightning

The quickest of humanity

6+

Superhuman

A supernaturally fast being such as a Vampire

* see Nonabilities, later in this chapter


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