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Weapon Modifications

  1.   Accessory  Rail: Allows the attachment of scopes, flashlights, laser sights, and the like. The mass increase is negligible.
  2.   Accurized 1, 2, 3: increases range inc by +25% of base each time. Increases weight by +10% of base each time. Increase cost by +50% (Accuracy 1), +150% (Accuracy 2) or +300% (Accuracy 3)
  3.   Automatic : Replace Single rate of fire with Auto. Increase cost by +200% of base
  4.   Automatic 2: Replace Single rate of fire with Auto 3. Increase cost by +500% of base and weight by +100%
  5.   Automatic 3: Replace Single rate of fire with Auto 4. Increase cost by +2500% of base and weight by +200%
  6.   Bayonet Lug: Allows the attachment of bayonets and underslung weapons.
  7.   Box Magazine: This allows boxes of bullets to be added to the gun. The weapon can accept different sizes of boxes, but usually they are 10 or less (for handguns) or 30 or less (for rifles).
  8.   Breakable: The weapon can be broken down into two or more parts. Breaking or reassembling the weapon takes a full round. Typically, this is only used for extremely heavy weapons that require multiple people to carry.
  9.   Burst: The weapon gains the Burst rate of fire.
  10.   Compact: The weapon's base range decreases by 25% of base, and the weight decrease by 50%. Further, a weapon‚s scale is reduced by 1 for determining whether it is a pistol or longarm. This modification is incompatible with Oversized.
  11.   Crude: The weapon is either extremely primitive or simply poorly made. Increase the weight by +50% of base, and drop the range increment by 25% of base. If the weapon can be bought or sold at all, its value drops to 50%.

Name

Mass

Cost

Range

Other

Accessory Rail

Neg.

+$50

Accurized 1

+10%

+50%

+25%

Accurized 2

+20%

+150%

+50%

Accurized 3

+30%

+300%

+75%

Auto 1

+50%

Auto 1 Rate of Fire

Auto 2

+100%

+500%

Auto 2 Rate of Fire

Auto 3

+200%

+2500%

Auto 3 Rate of Fire

Bayonet Lug

+0.25 kg

+$25

Box Magazine

+50%

Burst

+50%

Burst Rate of Fire

Breakable

+100%

Crude

+50%

-50%

-25%

Compact

-50%

+50%

-25%

No range penalty with Underslung

Crude

+50%

-25%

-50%

Cyl. Magazine

+25%

Lightweight 1

-20%

+100%

Lightweight 2

-40%

+250%

Linked Magazine

+25%

Oversized

+50% base

+50%

+100%

Semi

+25%

Semi Rate of Fire

Shotgun

-50%

+1/0 to attack, d8 damage

Simple

+50%

-25%

-10%

Reroll Jam rolls

Smoothbore

-50%

No penalty with Flechette

Underslung

See text

Additional Weapon

Muzzle Brake

+25%

+25%

-25% recoil, -3 Perception to hear

  1.   Cylinder Magazine: cheap and reliable, a cylinder magazine has a built-in fixed ring into which bullets are loaded. The size of the magazine cannot be modified afterwards without completely redesigning large portions of the gun (Complex Engineering check). Adds +25% of the weapons base cost.
  2.   Lightweight 1, 2 : Decrease weight by 20% of base, increase cost by +100% of base for lightweight 1. Decrease weight by 40% and increase cost by +250% of base for lightweight 2. Don't stack.
  3.   Oversized: The weapon's base range increases by 50% (before other modifications), and the weight increases by +100%. Further, a weapon‚s scale is increased by one point for determining whether it is a pistol or longarm. This modification is incompatible with Compact.
  4.   Semiautomatic: Replace the Single rate of fire with Semi. Increase cost by +25% of base
  5.   Shotgun: -50% total range increment, +1/0 to attack bonus. The weapon deals 1 die higher of damage (typically d8s). Shotguns deal 1 less damage for every range increment out the target is.
  6.   Simple: The weapon uses simple, tried and true construction. Any Jam roll may be rerolled once, and the weapon costs 25% less of base.   However, the weapon weighs +50% of base and decreases the range increment by -10% of base.
  7.   Smoothbore: This weapon has no internal rifling. When firing any projectile other than a Flechette, the base range increment drops to 50% of its original, before any other modifications take place.
  8.   Underslung: The weapon may be attached to another with a suitable attachment point (typically a rail and/or bayonet lugs). The weight of this weapon is added to the weight of the base weapon to determine whether it is light, medium, heavy, or superheavy. When combined with the Compact modification, the range penalties are waived if the underslung is attached to another weapon. If used by itself, they are not.
  9.   Muzzle Brake : Muzzle brakes decrease the recoil of the gun but increase the noise and bulk. Weight increases by +25%, the perception DC to notice the gun firing decreases by -3 and recoil drops by 25%. Firearms with Muzzle Brakes may not take suppressors. Muzzle brakes do not function when firing on a higher rate of fire than semiautomatic.



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