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Custom Firearms

The easiest way to customize a weapon is to simply take one from the sample charts and add one or more modifications to it. Alternatively, you can design one from the ground up. This is slightly more complicated, although it allows for greater customization. First consult the chart on the following page, then add any modifications that you see fit. Total up the cost, mass, recoil, and other statistics, and you‚re done.

Weapon Scale: This is the weapon‚s scale. It is used for several purposes, such as determining the size of its blast radius with the Blast modification. It is not, however, necessarily the physical size of the weapon for determining toughness. To determine a weapon‚s scale for that purpose, take the finished weapon (with all modifications that increase mass) and find the value on the chart with the closest base mass. The weapon‚s physical scale is two less than the weapon scale on the chart for that weapon.

Range Increment: This is the base range increment of the weapon, before any modifications (such as Oversized or Accurized) come into effect.

Weapon Mass: This is the base mass of the weapon, before ammunition or modifications. Use the weapon‚s final mass or recoil, whichever is higher, to determine the effort necessary to wield the weapon.

Recoil: This is the weapon‚s base recoil before modifications (such as autofire, burst, or magnum). Use the weapon‚s final recoil or mass, whichever is higher, to determine effort necessary to wield the weapon. If the weapon has multiple rates of fire, it can have a different recoil (and therefore effort) depending on setting. For example, a strength 3 human could fire a carbine (mass: 2kg) on semi (recoil 3) as a standard weapon, but on auto (recoil 6) it would be a heavy weapon. However, an assault rifle has the same recoil, but has mass of 4kg, so would be a heavy weapon on either setting for a strength 3 human.

Examples: Here are listed one or more example calibres that fall into the listed class. While there is no difference in rules between, for example, a 9mm and a .45, the ammunition is not interchangeable between the two. So while a 9mm and a .45 pistol with the same modifications have exactly the same statistics for the purposes of this game, they use incompatible ammunition.

Base Cost: The base cost is equal to the calibre's base recoil x $100. Round the base cost to the first two significant figures. This is the cost for an unmodified weapon of this calibre with the single rate of fire and an internal magazine of 1 round. See weapon modifications, below, to improve this weapon.

Base Ammunition Cost: This is the cost for ten rounds of the weapon‚s ammunition with no modifications.

Base Ammunition Mass: This is the mass of ten rounds of the weapon‚s ammunition with no modifications. Add the mass of the weapon‚s ammunition to the weapon‚s mass to determine weapon effort.

Fire-Linked Weapons: Firearms can be linked together to fire more bullets in the same general direction. This multiplies the mass, recoil, and ammunition capacity by the number of weapons linked together. So, a twin-linked weapon has twice the magazine capacity, twice the mass, twice the recoil, etc.. For single-shot or semiautomatic weapons, the only advantage in this is increasing the number of times you can fire before all weapons must be reloaded. If three or more single or semiautomatic weapons are linked together, three can be fired at once to achieve the Burst rate of fire. If the weapons are automatic, every full doubling of weapons linked together increases the rate of autofire by 1. For example, if two assault rifles (Auto 1) are linked together, they can fire together at Auto 2. If four are linked together, they can fire at Auto 3, if eight are linked, they can fire at Auto 4, and so on.


Scale

Damage (1d6 +...)

Range Inc.

Weapon Mass

Recoil

Examples

Base Cost

Mass /10 Rounds

Cost /10 Rounds

-2

6

5m

0.5 kg

0.38

.22

$37.50

25g

$0.38

-1

7

10m

1kg

0.75

.32

$75

40g

$0.75

-1

8

10m

1kg

1

9mm, .45

$100

50g

$1

-1

9

10m

1kg

1.5

5.7

$150

75g

$1.50

0

10

20m

4kg

3

5.56, .357, .44, .50AE

$300

.1kg

$3

0

11

20m

4kg

4

7.62, 12ga

$400

.20kg

$4

0

12

20m

4kg

6

.444, 10 ga

$600

.30kg

$6

1

13

40m

16kg

12

.50 BMG

$1,200

.60kg

$12

1

14

40m

16kg

16

14.5mm

$1,600

0.80kg

$16

1

15

40m

16kg

24

20mm

$2,400

1kg

$24

2

16

80m

64kg

48

23mm

$4,800

2kg

$48

2

17

80m

64kg

64

25mm

$6,400

3kg

$64

2

18

80m

64kg

96

30mm

$9,600

4kg

$96

3

19

160m

250kg

192

75mm

$19,200

9kg

$192

3

20

160m

250kg

256

105mm

$25,600

12kg

$256

3

21

160m

250kg

384

120mm

$38,400

19kg

$384

4

22

320m

1t

768

155mm

$76,800

38kg

$768

4

23

320m

1t

1024

$10,000

51kg

$1024

4

24

320m

1t

1536

$15,000

76kg

$1536

5

25

640m

4t

3072

$30,000

153kg

$3072

5

26

640m

4t

4096

$41,000

204kg

$4096

5

27

640m

4t

6144

$61,000

307kg

$6144



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