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Special Damage Types

EMP: This type of damage is unlike others. It only affects electronic devices, and as such probably is irrelevant in most fantasy settings. Only objects such as vehicles, robots, and electronic equipment are vulnerable to an EMP. The resistance to EMPs that an object has depends on its complexity. Armour, size, etc. is irrelevant.

Type

EMP Toughness

Examples

Very Simple

8

A flashlight

Simple

7

Moderate

6

Civilian cars, motorcycles, and airplanes, a radio

Complicated

4

Cell phone, desktop or laptop computer

Advanced

3

Extremely complicated precision computers, robots

If a device takes more EMP damage than its EMP toughness, it ceases to function without repairs. (see the Repair skill)

Nonlethal Damage: this is not a damage type in itself, but always comes with another one. Ex. nonlethal Chemical or nonlethal Bludgeoning. It functions exactly like normal damage with regards to wounds, but in the case of a would-be-fatal attack with nonlethal damage, the target is simply knocked unconscious instead of killed. Objects are immune to nonlethal damage.


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