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Rifles

Rifles in general are the mainstay of modern armies. A rifle requires Firearms (Longarms) proficiency to fire without penalty.

Name

Damage Type

Damage

Range inc.

Mass (kg)

Ammo Mass (kg)

Magazine

Recoil

Calibre

Rate of Fire

Cost

Rifle, Anti-Materiel

Piercing

1d6+13

70m

12.8

0.3 kg

5 Box

12

.50

Single

$9,350

Rifle, Assault

Piercing

1d6+10

20m

4

0.67 kg

30 Box

3/6

5.56mm

Semi/ Auto

$1,175

Rifle, Carbine

Piercing

1d6+10

15m

2

0.67 kg

30 Box

3/6

5.56mm

Semi/ Auto

$1,375

Rifle, Battle

Piercing

1d6+11

20m

4

0.4 kg

20 Box

4/6

7.62mm

Semi/ Burst

$1,450

Rifle, EBR

Piercing

1d6+11

30m

4

0.4 kg

20 Box

4/6

7.62mm

Semi/ Burst

$3,650

Rifle, Hunting

Piercing

1d6+12

20m

6

0.15 kg

5 Box

6

.444

Single

$1,050

Rifle, Sniper

Piercing

1d6+11

52m

8.8

5 Box

4

7.62mm

Semi

$2,950

PDW

Piercing

1d8+9 AP1

15m

4.5

0.25 kg

40 Box

1.5/ 6

5.7 mm

Semi/ Auto 2

$1,063

SMG

Piercing

1d6+8

15m

4

0.4 kg

80 Box

1 /4

9mm

Semi/ Auto 2

$575

Anti-Materiel: This incredibly heavy rifle fires the high-powered .50 BMG Anti Aircraft round. It is generally considered overkill for use against enemy combatants, and they are usually employed against enemy equipment ("materiel") such as light vehicles. It is sometimes fitted with a muzzle brake (+$300) , although this makes the gun loud enough (perception DC -16) to seriously risk deafening (fort. DC 6) the wearer without protective ear plugs.
Modifications: Accurized 3, Box magazine,  Accessory Rail, Breakable, Lightweight 2

Assault: Assault rifles can be found in many shapes and sizes across the world. They are the standard infantry military weapon in every modern army. Many armies (such as the United States) have replaced their auto capabilities with burst fire to save on ammunition. Assault rifles with burst fire cost the same amount, but have a recoil of 4.5 on the higher fire rate. When fired on auto, it can attack a scale 1 (2m x 2m) area.
Modifications: Box Magazine, Accessory Rail, Bayonet Lug, Semiautomatic, Auto

Carbine: An assault carbine is a cut-down assault rifle. It has the same firepower as a larger weapon, but sacrifices accuracy. In armies that have removed the auto capability from their assault rifles, carbines are carried by a few members in every squad. Otherwise, carbines are used in the same extent that assault rifles are; and the two are often confused. When fired on auto, it can attack a scale 1 (2m x 2m) area.

Battle: This is a full-powered version of the assault rifle. The additional weight and difficulty of controlling the weapon on autofire means that the battle rifle has fallen out of favour with most armies. Some battle rifles (particularly older models) have full auto capability instead of burst: these cost the same amount, but have a recoil of 8 when fired on auto. When fired on auto, it can attack a scale 1 (2m x 2m) area.
Modifications: Box Magazine, Accessory Rail, Bayonet Lug, Semiautomatic, Burst

Enhanced Battle Rifle (EBR): This is an improved version of the Battle Rifle, typically only given to marksmen in elite units.
Modifications: Box magazine, Accessory Rail,
Bayonet Lug, Semiautomatic, Burst, Accurized 2, Lightweight 2

Hunting: This is one of the most common civilian firearms. It is simple, cheap, and reliable.
Modifications: Accurized 1, Box magazine, Simple

Sniper: Similar in appearance to the larger Anti-Materiel rifle, the Sniper Rifle is designed to take out enemy combatants at great distances. Some models come with detachable silencers, not included in the base cost.
Modifications: Accurized 3, Expanded Magazine (box 5), Accessory Rail, Oversized, Lightweight 2, Semi

PDW : The PDW, or personal defence weapon, is a compact weapon that fires armour-piercing rounds. It resembles (and is often mistaken for) a submachine gun. PDWs are carried as self-defence weapons by military personnel without a direct combat role, such as engineers or vehicle crew. When fired on auto, it can attack a scale 1 (2m x 2m) area.
Modifications:  Semi, Auto 2(+100% weight), Box magazine, Accessory Rail, Oversized
Ammo Modifications: Armour Piercing

Name

Damage Type

Damage

Range inc.

Mass (kg)

Ammo Mass (kg)

Magazine

Recoil

Calibre

Rate of Fire

Cost

Shotgun, Hunting S

Piercing

1d8+12

9m

6

5 Int

6

10 Gauge

Single

$600

Shotgun, Tactical S

Piercing

1d8+11

10m

4

5 Box

4

12 Gauge

Semi

$650

Shotgun, Underslung S

Piercing

1d8 +11

10m (8m alone)

2

4 Int

4

12 Gauge

Semi

$500

SMG : A submachine gun is a relatively inexpensive automatic weapon, generally carried by police SWAT teams, certain criminal organizations, and by the military. Submachine guns have a high rate of fire, but fairly close range and lack the stopping power of a full rifle. When fired on auto, it can attack a scale 1 (2m x 2m) area.
Modifications: Semi, Auto 2, Oversized


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